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The Resistance, The 3rd edition

5-10 pelaajalle
Pelin kesto: 30-min
Ikäsuositus:13+ vuotiaille
Valmistaja: Indie Boards and Cards

Hinta: 19,50 €/kpl



In the not too distant future, the government is run for profit by a new “royal class” of multi-national CEOs. Their greed and absolute control of the economy has reduced all but a privileged few to lives of poverty and desperation. Out of the oppressed masses rose The Resistance, an underground organization focused on overthrowing these powerful rulers. The valiant efforts of The Resistance have created discord, intrigue and weakness in the political courts of the noveau royal, bringing the government to brink of collapse. But, the imperial officials have installed spies within the chaos.


Can you find the spies before they cause too much damage within the ranks of the loyal members of the resistance, or will the government squash this uprising like the bug they see it as? Deception is key in this fast-paced social deduction game. Are you a spy, or are you a member of The Resistance?



The Resistance is a party game of social deduction. It is designed for five to ten players, lasts about 30 minutes, and has no player elimination. The Resistance is inspired by Mafia/Werewolf, yet it is unique in its core mechanics, which increase the resources for informed decisions, intensify player interaction, and eliminate player elimination.


Players are either Resistance Operatives or Imperial Spies. For three to five rounds, they must depend on each other to carry out missions against the Empire. At the same time, they must try to deduce the other players’ identities and gain their trust. Each round begins with discussion. When ready, the Leader entrusts sets of Plans to a certain number of players (possibly including himself/herself). Everyone votes on whether or not to approve the assignment. Once an assignment passes, the chosen players secretly decide to Support or Sabotage the mission. Based on the results, the mission succeeds (Resistance win) or fails (Empire win). When a team wins three missions, they have won the game.



  • 10 Character Cards
  • 10 Mission Cards (5 Success & 5 Failure Cards)
  • 1 Inquisitor Token (used in the “Inquisitor” expansion)
  • 5 Team Tokens
  • 20 Vote Tokens (10 Approve & 10 Reject Tokens)
  • 5 Score Markers (Blue & Red Markers)
  • 1 Round Marker
  • 1 Vote Track Marker
  • 1 Leader Token
  • 3 Score Tableaus